July 7th, 2026

Improved

Change Texture update

Here’s what’s new:

  • Improved engine

  • Texture scaling tool

  • Over 2,200 new textures in the library

Improved engine

We upgraded Change Texture with a more capable AI model. You get higher precision when testing finishes, and better blending into your renders.

Selecting areas is also faster now. You can paint roughly (even over overlapping objects), and the engine will still pick up the right surface.

Texture scaling

New slider in the settings window lets you scale any texture up or down before applying it:

New textures

Last but not least, we expanded the library with over 2,200 new textures and made browsing easier:

What's next: a unified asset library across all MyArchitectAI tools, so you can store and organize everything you use not just in Change Texture, but also Edit by Prompt, Add Object, and other tools.